October 18, 2012

Simultaneous release of GLBenchmark 2.7 and DXBenchmark 2.7
Rendering the same scene, GLBenchmark 2.7 and DXBenchmark 2.7 make the direct comparison of OpenGL (ES) and DirectX/Direct3D implementations possible for the first time ever.
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October 18, 2012

CLBenchmark animated raytrace engine demo
Next generation CLBenchmark - OpenCL raytrace engine with animated content support. Still work in progress, stay tuned!
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October 16, 2012

CLBenchmark 1.1.2 Desktop Community Edition released
Updated version of CLBenchmark Desktop Edition is available for download at www.clbenchmark.com.
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September 26, 2012

NaviGenie SDK 2.2 released
NaviGenie SDK 2.2 released with interactive browser plugin and a free Android demo app.The SDK features multi-language support, faster performance and support for customized data.
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September 24, 2012

GLBenchmark 2.5.1 available on the App Store
Supporting the iPhone5, GLBenchmark 2.5.1 features brand new battery tests to measure the battery performance of mobile phones and tablets.
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September 19, 2012

GLBenchmark 2.5.1 released
GLBenchmark 2.5.1 features brand new battery tests to measure the battery performance of mobile phones and tablets. The iOS version already supports iPhone5.
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August 09, 2012

GLBenchmark 2.5 available on the App Store
Kishonti Informatics released GLBenchmark, which is available for download on the App Store. GLBenchmark 2.5 is a graphics performance benchmark tool that measures different graphic and computation capabilities of mobile devices. The majority of the tests focus on graphic resources, measuring the quality and performance of the underlying OpenGL ES 2.x implementation.
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August 08, 2012

GLBenchmark 3.0 showcased at SIGGRAPH 2012
GLBenchmark 3.0 showcased at SIGGRAPH 2012
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