First professional compute benchmark for Android RenderScript
First comprehensive cross-platform OpenGL ES 3 benchmark designed for measuring graphics performance, render quality and power consumption
We specialize in graphics benchmarking software solutions that measure and compare various aspects of OpenGL ES and DirectX implementations.
The first benchmark for automotive application processors testing advanced functions of future smart cars
First professional cross-platform GPGPU compute benchmark for OpenCL and RenderScript
Real-time ray trace benchmark for next generation ray-trace architectures
Mapping and navigation SDK to develop instantly available location-based applications
Computer vision toolkit for developing high-performance automotive applications with CAN Bus integration
CompuBench RS is now available for download on Google Play.
The iOS version of GFXBench 3.0 is now available for download.
12-13 May, 2014
OGC Technical and Planning Committee, Geneva
10-14 June, 2014